With so little time to go it will be trying to actually get this all testing right; if Ares' animations are done then the skeleton will be a quick-fix to put in and have in the game as well.
I will be writing a sequence for character export / animation; because plenty of errors occur from simply putting things in at the wrong time. I shall then give this to Tim, I suppose.
UPDATE: 16/06/09
Redoing animations thanks to scaling issues; this is solving the immense gap on animations, image scaling and bounds scaling.
2:53 PM
I will continue to work on animations at home as I know that Ares will work from now on.
4:09 PM
I will continue to sleep..
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