Team A was more unified in their presentation, though only three members spoke (not good guys; this suggests that the rest of the team did nothing to an audience that doesn't know otherwise). Including a network diagram was an excellent move, and the explainations given on how it all worked was very good. Only working with 2 nodes at the moment might be an issue if problems occur when you try move onto 4 nodes late in; of course I don't know if that's a realistic concern or not.
The website had a very nice layout and the plan for how it would function was excellent. About the only possible addition is the inclusion of pages for individual players, though that sort of thing isn't strictly necessary and would take too much time to do well.
Team B was essentially had two seperate presentations by two different people.
The networking presentation went through the actual process used to create the cluster and was particluarly interesting to me as I've heard a lot about clustering over the past two semesters but never really had any idea of how it was all setup.
Presentation of the website was good also and whilst the site wasn't as pretty as Team A's it was just as impressive since it had been built from scratch. I was particularly impressed with the scripting.
Unfortunately it appears that there is a distinct lack of unity in Team B and several members have expressed annoyance that they have not been assigned meaningful work. From my outside perspective it seems that two key factors are affecting Team B:
- Firstly there appears to be a lack of coordination by the team leader.
- Secondly there it seems that team members are not trying to work as part of a team enough.
Finally as for the programming team's presentation.... Yeah we just babbled some crap for way to long. Only me and Nick were here in time for our presentation, though Will did show up later.
We didn't really take this presentation seriously. We will however be devoting the two weeks before the final presentation to just work on the our presentation.
Thanks for the feedback Brett. Its good to know what is required by yourselves so that we can produce a fully functional network structure and website for the game. I must agree with you on a few of the points above and hopefully people will take on board your comments.
ReplyDeleteI would like to say how I enjoyed your presentation today as I am not a gamer and have no gaming background knowlegde. I can see that you guys have put a lot of work and effort into this project well done and keep ip the good work!!! Cath Networking Team A
Go Cath! :D
ReplyDeleteBrett, as Will and I are overseeing and making the next game project, am I able to use all the same structure for project management? And have you got any tips :)
Sure you can use the same structure that I have (what little there is of it).
ReplyDeleteThe best tips I can give you is to regularly get updates on what everyone is doing and to make sure everyone has a chance to contribute meaningfully to the project (this gives them a sense of ownership towards the project, which in turn motivates them).