Friday, May 22, 2009

Skeleton warios, now with MORE armour!

This is the new improved skeleton!
I don't think there will be time to make a caster-skeleton so this one will suffice. He's relatively low poly coming in at 1300, and should have low 512x512 textures when I finish this today.

It's also a quick rig, seeing as how he is made of bones. :)

Here's the previous skeleton..


6 comments:

  1. For a caster skeleton we could just recolour the skeletons texture and set it's head & hands on fire in Torque.

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  2. True x.x; but i meant like more mesh to make it look sorcerer like :P

    A kind of necromancer, robed, skeleton. With something cool like glowing runes on its bones. :D
    Now that id like! :D

    wait, glowing runes.. can do that just in texture :P

    Awesome :)

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  3. Hey your the one doing the modelling & texturing, you can do whatever you like.
    Remember that to have glowing runes there will need to be two different textures applied to the model, one for the parts that glow & one for the parts that don't glow.

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  4. Yeah, I've been reading game modeling blogs on texturing :)

    I've got a good image for an imbued skeleton, so ill see if i can make that after.

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  5. Cool, the Scythe Demon can't have glowing eyes at the moment because it is only one texture.

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